Digitization is making its way into almost every field and, with virtual reality, is developing a thoroughly useful tool for planning, organizing and meetings. The listed programs are starting points for spatial design work in VR and allow an easy entry into the virtual world.
Continue reading “Quickly recommended: Which software for 3D planning and working in VR?”
WebXR – what is that actually and how does it work? We use this technology for several of our digital.DTHG prototypes – here we explain what it is.
Continue reading “Quickly explained: What? How? Web XR?”
Complex renovation projects for theaters and cultural venues pose major communication challenges for everyone involved. To what extent can XR technology be used to digitally support work processes and enable communication between all those involved?
Continue reading “The augmented planning table – XR models for transformation processes”
The project managers Franziska Ritter and Pablo Dornhege present the project “Im/material Theatre Spaces” as an online session from the ditigal.DTHG lab after one year of project duration. Continue reading “Video BTT_digital Session: “Im/material Theatre Spaces””
At the BTT – the Stage Technology Conference, the most important trade fair and further training event for the theatre and event technology sector of the Deutsche Theatertechnische Gesellschaft (DTHG), we will be giving on 28. & 29. October digital a first insight into our projects. Continue reading “digital.DTHG at Bühnentechnischer Tagung”
An interdisciplinary kick-off workshop entitled “IM/MATERIAL THEATRE SPACES” took place in spring 2019 at the TU Berlin under the direction of Franziska Ritter and Pablo Dornhege.
Continue reading “Kick-off workshop and prototype development”