The central question in this subproject is to what extent Augmented Reality can be used to improve, facilitate, expand daily work and lead to an increase in safety on stage. On the one hand, this involves the recognition and augmentation of objects or products in order to carry out a (more) precise determination of the origin, compatibility, inspection history and life cycle of a machine or object. On the other hand, AR can support the use of safety-relevant work, e.g. for risk assessment, functional safety checks, remote diagnosis and remote maintenance. Augmented Reality can also be used as a construction aid for the assembly and dismantling of complex technical stage decorations.
Sample solutions are developed in which technical product properties and safety-relevant application scenarios can be tested and documented by expert stage technicians. In this context, AR offers extensive assistance in order to be able to make a professional and proper assessment. The safe use of event technology products, e.g. in the construction of complex stage decorations, also in guest performance, tour and repertoire operation by changing technical teams, should thus be made considerably easier. For manufacturers, these solutions offer more effective possibilities of technical support, in questions of warranty, insurance and liability cases.
In two workshops at the Akademie für Theater und Digitalität Dortmund, around 20 representatives of manufacturers participated: among others Gerriets GmbH, CAST, Vectorworks, Fülling & Partner, HOAC, RIEDEL Communications, Schokopro; and users: Friedrichstadt-Palast, State Theatre Stuttgart, Theatre Dortmund. Together, possible application scenarios were developed and their fields of application were discussed.
In cooperation with the company Gerriets, one of the leading specialists for stage and event equipment, we have developed a prototypical sample solution for an assembly instruction of the TRUMPF 95 curtain rail in close practical collaboration.
News about the project
WebXR – what is that actually and how does it work? We use this technology for several of our digital.DTHG prototypes – here we explain what it is.
We present the prototypical sample solution for the TRUMPF 95 assembly instructions in detail.
In a field test, we tested a WebXR prototype for setting up the Gerriets TRUMPF 95 curtain track with the technical team of the Deutsches Theater Berlin at the end of April 2021.
The project “Augmented Reality in Event Technology” was presented online by the two project managers Franziska Ritter and Pablo Dornhege at BTT_digital from the digital.DTHG lab.
At the BTT – the Stage Technology Conference, the most important trade fair and further training event for the theatre and event technology sector of the Deutsche Theatertechnische Gesellschaft (DTHG), we will be giving on 28. & 29. October digital a first insight into our projects.
The project “Augmented Reality in Event Technology” aims at facilitating recurring work processes such as the construction and dismantling of stage sets or the maintenance and administration of theatre technology using AR applications.
In theatre and event technology there are often two souls living in the chest of the technician: on the one hand, he or she appreciates reliable tools & technologies that have been tried and tested for years, but on the other hand, there is always curiosity about the new and unknown.
An interdisciplinary kick-off workshop entitled “IM/MATERIAL THEATRE SPACES” took place in spring 2019 at the TU Berlin under the direction of Franziska Ritter and Pablo Dornhege.
The aim of this joint project with nine European university partners is to promote awareness and understanding of a European history of theatre technology. The project contributes to the current discourse on the preservation of the cultural heritage of transnational and international theatre technology and engineering.
This sub-project is dedicated to the challenge of making theatre heritage visible and finding new virtual forms of mediation that do justice to »theatre« as an immaterial art form in its entirety.