Mixed-Reality-Models for Transformation Processes

How can complex architectural transformation processes be attractively visualized and convincingly communicated? How can digital technologies such as Augmented Reality be used to communicate on models, on drawings and in real space? The project explores a balanced interplay between digital recording of existing spaces (terrestrial laser scans, drone based photogrammetry) and computer-aided planning. The aim is to develop applications and process sequences for more precise structural planning. The project is aimed on the one hand at specialist planners and architects, as well as at the building and refurbishment managers of the theaters, employees of the houses and political decision-makers.


More about this project

Quickly recommended: Which software for 3D planning and working in VR?

Digitization is making its way into almost every field and, with virtual reality, is developing a thoroughly useful tool for planning, organizing and meetings. The listed programs are starting points for spatial design work in VR and allow an easy entry into the virtual world.

Quickly explained: What? How? Web XR?

WebXR – what is that actually and how does it work? We use this technology for several of our digital.DTHG prototypes – here we explain what it is.  

The augmented planning table – XR models for transformation processes

Complex renovation projects for theaters and cultural venues pose major communication challenges for everyone involved. To what extent can XR technology be used to digitally support work processes and enable communication between all those involved?

Video BTT_digital Session: “Im/material Theatre Spaces”

The project managers Franziska Ritter and Pablo Dornhege present the project “Im/material Theatre Spaces” as an online session from the ditigal.DTHG lab after one year of project duration.

digital.DTHG at Bühnentechnischer Tagung

At the BTT – the Stage Technology Conference, the most important trade fair and further training event for the theatre and event technology sector of the Deutsche Theatertechnische Gesellschaft (DTHG), we will be giving on 28. & 29. October digital a first insight into our projects.

Kick-off workshop and prototype development

An interdisciplinary kick-off workshop entitled “IM/MATERIAL THEATRE SPACES” took place in spring 2019 at the TU Berlin under the direction of Franziska Ritter and Pablo Dornhege.

More Projects:

Augmented Reality in Event Technology

The central question in this subproject is to what extent Augmented Reality can be used to improve, facilitate, expand daily work and lead to an increase in safety on stage.

Bringing Theatre Heritage to Life

This sub-project is dedicated to the challenge of making theatre heritage visible and finding new virtual forms of mediation that do justice to »theatre« as an immaterial art form in its entirety.

Virtual Training Tools

interactive teaching and learning tools for theatre and event technicians